I’m going be heading to California on Sunday morning to attend my first GDC. I’ve been to AGDC, which actually was the best trip I’ve ever taken, but I’m sure this trip will be even more incredible. Things are exciting and moving fast for me. I’m taking a class which forces students to pump out non-digital games rapidly. Every single one I’ve made or helped make was enjoyable and fun. Time Swans(TI-I-I-I-I-ME SWA-A-A-A-A-A-NS) and The Four Horsemen are probably the ones I enjoy being apart of the most, though I made a card game named Fire that I think might turn into something cool. On top of that Dark Roof Design has been getting a bit of interest among some of my fellow SCAD game designers and modelers so it looks like Havens Fall might actually have a bright future, especially considering the talent involved. And there is more, the ECA (Electronic Consumers Association) has approved the ECA Savannah Chapter so the first meeting will happen after GDC. Oh yea, GDC, did I mention I’m attending GDC? There are a lot of things happening very rapidly and surprisingly I’m handling it better than ever would have thought.
Honestly I think the applied game design class I took really helped me with that. It was the most intense thing I’ve ever participated in. I imagine crunch is pretty similar to the AGD experience. My schedule was: work, walk Roscoe, work, walk Roscoe, work, eat, work, walk Roscoe then think about if I have enough time to catch a few hours a sleep or if I’m going to keep going and put off sleep until tomorrow. If you don’t think it sounds like fun you are dead wrong. It was a moment of confirmation. During the second week of AGD I was absolutely certain this is what I want to do for the rest of my life. On top of all the stressful personal situations the class really forced me to grow up and take the initiative to put my future as my top priority. Also because of this class the idea of Dark Roof Design was born. I appreciate the AGD experience on so many levels.
Suddenly life is extremely fun and exciting. I have fun doing work and being productive which is a somewhat new feeling. I mean I’ve been productive in the past working on a GRAAL(2-D MMO) sever called Enigma and the old fanfic DBZ RPG(MUD) website, but I didn’t consider it productive at the time. I kind of perceived creating games and websites as a hobby and didn’t consider it as a future. Elementary, Middle School, High School and the foundation art classes at SCAD SUCKED ASS. I hated it with a passion. Now school kicks ass and learning is fun. My brain laughs every time I say school kicks ass because I used to hate it so much. It is something I never thought I would say. Interactive Design and Game Development classes are way too fun.
I need to stop creating new projects and start finishing the ones in front of me. Designing games is really fun so that will actually be difficult.
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